Saturday, November 30, 2019

Initial Impressions: "Enter The Gungeon," by Dodge Roll / Devolver Digital (Switch)

From The Manufacturer:
Enter the Gungeon is a bullet hell dungeon crawler following a band of misfits seeking to shoot, loot, dodge roll and table-flip their way to personal absolution by reaching the legendary Gungeon’s ultimate treasure: the gun that can kill the past. Select a hero [or team up in co-op] and battle your way to the bottom of the Gungeon by surviving a challenging and evolving series of floors filled with the dangerously adorable Gundead and fearsome Gungeon bosses armed to the teeth. Gather precious loot, discover hidden secrets, and chat with opportunistic merchants and shopkeepers to purchase powerful items to gain an edge.

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Things I Like So Far:
  • The core game-play loop (delving into a procedurally generated dungeon to earn loot and hone your skills) is a fun one.  I appreciate the pick-up-and-play nature of the game.
    • NOTE: Most items do not come with you after you die; only "Hegemony Credits" are saved round to round. 
  • It's fun to discover and try the myriad of weapons available in the game
  • There are multiple playable characters, each with their own perks (and potential pitfalls).  
  • There is a co-op option, which is always a nice touch.

Things I Like Less: 
  • I can't help but wonder whether a mouse and keyboard would be a better, or at least more accurate way to play.
    • It also doesn't help that my hand cramped up a touch after a particularly long session in handheld mode.  Then again, that is really more because of the Switch than the game.  
  • There is little in the way of story, minus the premise and the various NPCs you bump into along the way.  If you are looking for a story-driven game, you will be better served elsewhere.
  • (Nit-pick) I didn't like the initial control layout.  Dodge and shoot were mapped to ZL and ZR (the tiny "upper" joycon buttons) instead of the larger L and R.  
    • I am listing this as a nit-pick instead of a full con because the game gives you the option to remap every button.
Will I Keep Playing?
This is an easy one to answer: yes.  Between the pick-up-and-play nature of the game and the satisfying game-play loop, I'm sure I'll be playing this one for a while (or at least until I beat the game's final boss).

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